

The controls are extremely simple and often unresponsive.
#Scribblenauts showdown review series#
I managed to win a race riding a snail while my opponent had a cheetah, for instance, even though the game said that “creating a faster animal will give you an advantage”. I have been a big fan of the series since the first entry on Nintendo DS For those unfamiliar with Scribblenauts, let me tell you about it: It’s a series of puzzle/action games developed by 5th Cell and published by. At the end of the day, you’ll win the minigame by performing whatever’s supposed to be done with it, no thanks to your creativity.

The only thing you can do is choose an object which will be the focus of your minigame (like the type of food you need to eat in a contest minigame, or the animal you will ride on in a racing minigame), with very little impact on your results. The game isn’t much more than a collection of poorly-designed minigames which barely use the Scribblenauts concept of bringing objects to life, as well as half a dozen sandbox maps featuring the good old gameplay from previous iterations.ĭespite being a Scribblenauts game, there’s very little emphasis on writing down objects when playing them.

Scribblenauts Showdown differs itself from previous games in the series by being a multiplayer-focused party game. My valkyrie character still looks more interested in this game than me As the first Scribblenauts game for the current generation of consoles, I was looking forward to the revival of the dormant series, only to be massively disappointed with the end product. Scribblenauts Showdown, a party-focused spinoff and the first Scribblenauts game in five years, got announced earlier on this year, being developed by a new studio, Shiver Entertainment. We haven’t heard anything else from the series creator 5th Cell ever since, given the fact most of the team, including its lead designer, got laid off in 2016. The last game to be released for consoles was Scribblenauts Unmasked, a fantastic title that also featured DC characters. Most games remained exclusive to Nintendo consoles due to their touchscreen functionalities. It’s an extremely simple concept that’s even more enjoyable if you let your imagination go wild, as pretty much any non-vulgar word you can imagine is included in said games. The games feature very simple gameplay, something either an infant or an adult can understand: find someone with an issue, think of an object or adjective that can fix said issue, write it down, and said objective/adjective will come to life.
